Pentis
I hate pentominoes. They're like tetrominoes but worse.
Tetris is a beautifully simple game, so adding pentominoes makes it far worse.
That's why I decided to try making this game in order to see if a pentomino Tetris was redeemable.
What is it?
Pentis is an unfortunately named game where you drop pentominoes (Shapes made by joining 5 squares), and try to fill and clear as many lines as possible. It's essentially a modified Tetris.
What's new?
Pentis features a 25x13 board, the ability to hold 2 pieces per turn and a new system where some lines are deleted every time you level up.
Additionaly there is a "Flip" mode, where you can flip your piece horizontally, creating a different kind of challenge.
Design process:
P.S This was mostly made as an experiment, which should excuse any of its shortcomings! And make sure to try the gameboy theme as well :)
Comments
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honestly not that bad
i did notice a few things, like the I piece can't rotate until it has fallen down a block (assuming it hits the ceiling), but besides that i would say that it works somewhat well and can be fun
also i got baited for so many kicks that didnt work so theres that
yeah the kick system is probably different than most Tetris games, but "somewhat well" was my goal so yeah :) (Also the I piece is longer than usual here, that's probably why)
Works surprisingly well honestly. I'm still ass at this game tho. It's like having to relearn tetris all over again. I like the levels feature and the double hold controls much better than I expected, ALSO THE GRAPHICS ARE INSANELY GOOD FOR SOMETHING LIKE THIS!
thanks! and fear not, I was ass too until I had to play it many times to test haha
love how the themes are "pentris" and "gamechild"
also i used to think tetris with pentominoes would be fun
key phrase: used to (you have shown me how bad it is)
I'm honored